Nixterdemus
Well-known member
Slowly some of this is sinking into me olde noodle, I think. Rolling ball/Globe effect/Turning Cylinders make for sharp edges. So, the Premier LX/LXL has fairly sharp edges, even w/o field flatteners, due to little PC.
Even better edges can be had w/FF, w/o larger amount if PC in order to maintain RB, but a decent sharp edge can be had w/FF and enough PC to counter the RB.
Wide oculars around 24-30 MM allow a wide FOV and whatevah combo of FF/PC % is used to tailor the view.
You can have RB w/mild PC and I suppose that's to help ease some of the RB effect? Seeing how you can have some PC & RB then I guess the final equation is a trade-off somewhat dependant on % of folks affected by RB, the average amount of PC that would prevent/allow RB and how flat an edge you wish.
Do varying amounts of mild PC that allow RB actually make the effect less intense or is it merely a floating number/percentage betwixt seeing RB/not seeing RB compared to the population in general?
I see mild PC & RB. Is it probable that others see PC/no RB and others still that see RB/no PC from the same glass?
Is the Globe Effect all or naught? I see the image in the center of a horizontal scan come towards me and then back the "background" as it becomes the trailing edge up to round 60 yds. somewhere around 80-100 yds I see the spinning cylinders. Is it normal for the effect to be more prominent up close and then taper off?
Steve made mention of the beta Primes as having 7% pincushion in the 8x & 2% pincushion in the 10x.
How is this percentage concluded? Can you have 100% PC or would these percentages represent the amount of the maximum which is less than 100%?
Perhaps I should have titled the thread, Henry Help!
If I look through bins w/no PC, the maximum amount of PC for me to still see RB and a third bin w/average of the two in PC would I see the same Globe effect and only note that the edges were sharpest on no PC/softest w/most PC and the middle of the road PC soft-sharp?
I certainly hope I'm making some sense.
Even better edges can be had w/FF, w/o larger amount if PC in order to maintain RB, but a decent sharp edge can be had w/FF and enough PC to counter the RB.
Wide oculars around 24-30 MM allow a wide FOV and whatevah combo of FF/PC % is used to tailor the view.
You can have RB w/mild PC and I suppose that's to help ease some of the RB effect? Seeing how you can have some PC & RB then I guess the final equation is a trade-off somewhat dependant on % of folks affected by RB, the average amount of PC that would prevent/allow RB and how flat an edge you wish.
Do varying amounts of mild PC that allow RB actually make the effect less intense or is it merely a floating number/percentage betwixt seeing RB/not seeing RB compared to the population in general?
I see mild PC & RB. Is it probable that others see PC/no RB and others still that see RB/no PC from the same glass?
Is the Globe Effect all or naught? I see the image in the center of a horizontal scan come towards me and then back the "background" as it becomes the trailing edge up to round 60 yds. somewhere around 80-100 yds I see the spinning cylinders. Is it normal for the effect to be more prominent up close and then taper off?
Steve made mention of the beta Primes as having 7% pincushion in the 8x & 2% pincushion in the 10x.
How is this percentage concluded? Can you have 100% PC or would these percentages represent the amount of the maximum which is less than 100%?
Perhaps I should have titled the thread, Henry Help!
If I look through bins w/no PC, the maximum amount of PC for me to still see RB and a third bin w/average of the two in PC would I see the same Globe effect and only note that the edges were sharpest on no PC/softest w/most PC and the middle of the road PC soft-sharp?
I certainly hope I'm making some sense.